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DIGITAL GAME DESIGN BACHELOR`S (FIRST CYCLE) DEGREE PROGRAMME

Qualification Awarded
Length of Programme (Year)
Total Number of ECTS Credits
Type of Education
Level of Qualification & Field of Study


Bachelor's (First Cycle) Degree


4


240


Full Time
  • TQF Qualification Type: Academic
  • TQF, TQF-HE, EQF-LLL, ISCED (2011): Level 6
  • QF-EHEA: First Cycle
  • Yönelim: Academic
  • Sınıflandırma (ISCED 2013): Temel Öğrenme Alanı:21
  • Kategori: Ana Yeterlilik

PEH İLE KÖÇ VE PÖÇ İLIşKISI

(Learning outcomes of all education and training programmes our university is offering are designed taking into account of programme educational objectives as well as institutional learning outcomes defined at the institutional level. The matrix below shows the how the programme learning outcomes associates with programme educational objectives and institutional learning outcomes.)
PROGRAMME EDUCATIONAL OBJECTIVES (PEOs)
KEY PROGRAMME LEARNING OUTCOMES (KPLOs)
INSTUTIONAL LEARNING OUTCOMES (ILOs)
KPLO1 KPLO2 KPLO3 KPLO4 KPLO5
-Designing a digital game project as a concept, planning and analyzing the situation. -Competency, Problem Solving and Conflict Management
-In the process of game design, media tools and in this context, digital games are aware of the impact on the community that the game design with responsibility. -Leadership and Team Work
-Contributing to production as designers who are sensitive to the society and its environment, respect human rights, define regional and global problems, and think about the future not only in the present, but in terms of public benefits. -Ethics and Social Responsibility
- To be able to develop aesthetic and algorithmic dimensions of digital games together and dominate the game design software. -Written & Oral Communication and Interaction
- To manage all the processes of game design and transform the designed game into a finished product. -Critical Thinking Ability, Developing Creative and Innovative Thinking
-Developing a Strategic and Enterprising Perspective
-Taking Responsibility and Independent Decision Making
-Handling Change
-Learning to How to Learn, Personal and Social Development
-Developing Global Perspective
-Ability to Use Technology and Digital Qualification
-Cultural Awareness and Expression
-Social and Citizenship Competency
-Communication in Foreign Languages