DIGITAL GAME DESIGN BACHELOR`S (FIRST CYCLE) DEGREE PROGRAMME |
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Level of Qualification & Field of Study | |||||
Bachelor's (First Cycle) Degree |
4 |
240 |
Full Time |
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PEH İLE KÖÇ VE PÖÇ İLIşKISI |
PROGRAMME EDUCATIONAL OBJECTIVES (PEOs) | INSTUTIONAL LEARNING OUTCOMES (ILOs) | ||||||||||||||
KPLO1 | KPLO2 | KPLO3 | KPLO4 | KPLO5 | |||||||||||
-Designing a digital game project as a concept, planning and analyzing the situation. | -Competency, Problem Solving and Conflict Management | ||||||||||||||
-In the process of game design, media tools and in this context, digital games are aware of the impact on the community that the game design with responsibility. | -Leadership and Team Work | ||||||||||||||
-Contributing to production as designers who are sensitive to the society and its environment, respect human rights, define regional and global problems, and think about the future not only in the present, but in terms of public benefits. | -Ethics and Social Responsibility | ||||||||||||||
- To be able to develop aesthetic and algorithmic dimensions of digital games together and dominate the game design software. | -Written & Oral Communication and Interaction | ||||||||||||||
- To manage all the processes of game design and transform the designed game into a finished product. | -Critical Thinking Ability, Developing Creative and Innovative Thinking | ||||||||||||||
-Developing a Strategic and Enterprising Perspective | |||||||||||||||
-Taking Responsibility and Independent Decision Making | |||||||||||||||
-Handling Change | |||||||||||||||
-Learning to How to Learn, Personal and Social Development | |||||||||||||||
-Developing Global Perspective | |||||||||||||||
-Ability to Use Technology and Digital Qualification | |||||||||||||||
-Cultural Awareness and Expression | |||||||||||||||
-Social and Citizenship Competency | |||||||||||||||
-Communication in Foreign Languages |